Programme

we keep ourselves the right to make changes in the Programme for whatever reasons
in addition and not excluding sad dogs and deadly cat attacks


And as it happens we have had a last minute cancellation due to terrible cat attack.
Vlad Micu is replacing Joonas Utti in Hall 1 at 14:40 on Day 2.

DAY 1, Day of Visions
CINEMA BIOREX
10:00 Registration opens
HALL 1HALL 2HALL 3
13:00 Opening
Carl Wideman, Turo Kilpeläinen
13:00 opening
screening
13:00 Opening
screening
13:05 KEYNOTE: Kristina Rothe
Platform choices – a curse and a blessing
13:05 KEYNOTE
screening
13:05 KEYNOTE
screening
14:00 Peter Vesterbacka
Angry Birds, #agoodstart
14:00 NGS Pitching contest
14:00 Joonas Turner
The sounds of BADLAND
14:40 Anttu Harlin
Gigglebug entertainment
14:40 Ulf Wilhelmson
How a blind spot became a hot spot
15:20 Toni Fingerroos
15:20 Antti Seppänen
The Unseen Narrator
16:00 Pascal Luban
1, 2, 3, 4, 5 ... essential steps to define the concept for a freemium game
16:00 Jukka Jurvansuu
No more multiple applications: Use Wiki for Scrum, Documentation and Collaboration
16:45 award ceremony - Pitching contest
16:45 award ceremony - Pitching contest
screening
16:45 award ceremony - Pitching contest
screening
CLUB 96° AND RANCH
20:00 Garage Party
Mini expo and official NGS evening party combined.
DAY 2, DAY OF EXPERIENCE
CINEMA BIOREX
9:00 Doors open
Morning coffee for the participants offered by Osuuskauppa Maakunta.
HALL 1HALL 2HALL 3
9:30 KEYNOTE: Edgars Strods
Russian millions
9:30 KEYNOTE: Edgars Strods
screening
9:30 KEYNOTE: Edgars Strods
screening
10:30 Christian Thurau
How players lose interest in playing a game
10:30 Jay Ranki
Production Case Study
10:30 Petri Wilhelmsen
Developing games for Windows using Unity
11:10 Edvin Aedma
Intro to Psychology of Gamification (and Games)
11:10 Melanie Fuhrer
How to earn money with your Mobile Games with Advertising!
11:10 Petri Wilhelmsen
Connecting your game to the Cloud
11:50 Samuli Snellman
The Art of Kinsbridge: Bridging casual to core
11:50 Ville Heijari
Redefining the Business of Your Games: What Mobile Developers Need for Success
11:50 Petri Wilhelmsen
Publishing your games to Windows Store and Windows Phone Store
BREAK
BREAK
BREAK
14:00 Charles Palmer
10 Dos and Don´ts for Prototyping Gameplay
14:00 Aki Järvinen
Free to Play: Evolved
14:00 Hegle Sarapuu
User testing for games - the big WHY
14:40 Vlad Micu
101 Things Every Indie Game Developer Should Know
14:40 Kim Lahti
Multi-site Collaboration
14:40 Petri Ruuskanen & Niina Karvinen / Project Pelitys
The worth of biometrics in game testing
15:20 Playground Challenge: The Final
15:20 Playground Challenge: The Final
screening
15:20 Playground Challenge: The Final
screening
16:15 KEYNOTE: Allan McKay
Visual Effects in Production
16:15 KEYNOTE: Allan McKay
screening
16:15 KEYNOTE: Allan McKay
screening
THE END

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